Friday, 10 May 2013

Wii U goes up to 11. Or not. Also 'Xbox Infinity'?




Gaming news sites are today reporting on rumours that a recent Wii U system update has dramatically increased the clock speed of the system's CPU from 1.24GHz to 3.24GHz, and it's GPU from 550MHz to 800MHz in an attempt to speed up its sluggish OS.  

Overclocking has traditionally been the sole preserve of hardcore PC gamers with the hardware chops to walk the risk/reward line of performance versus the potential for damage to the components in question in the short and long term due to increased heat output and power consumption. Typically PC gamers will attempt to mitigate the chances of damage to their rig by installing extra fans or otherwise increasing airflow or cooling, something that wouldn't be possible for Wii U owners. Without any means to increase cooling to compensate, such a huge overclock would inevitably cause 'Red Ring of Death' esque hardware failure on a massive scale. I'm calling shenanigans on this right now - a tiny increase in clock speed isn't outside the realms of possibility but even the mere suggestions of a 150% jump such as this is ludicrous, and something even the most reckless PC overclocker would scoff at. Many Wii U users are reporting improved game performance, but I expect this is due to streamlined background processes rather than Nintendo's shattering their hardware's glass ceiling.

In other news, a leaked authentic looking logo for the next Xbox reveals its name to be 'Xbox Infinity'. Sounds plausible, but we'll find out for sure on the 21st of May.

No comments:

Post a Comment